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Aragami 2 review9/5/2023 ![]() ![]() In some ways, this works: shadow leap to a ledge below an enemy and retain your stealth. You could blink across a map, blink through gates, and more.Īragami 2 changes this to a “teleport to only certain ledges, which you’ll hang on instead of automatically be on top of”. The original Aragami had a nice “blink”-like (if you haven’t yet, check out Dishonored) ability that was fantastic. Once you start learning how to use your fancy shadow abilities, however, things start to go downhill. You get a story here that I have no doubt most people will ignore because, honestly, we don’t play it for the story. Aragami 2, as in “Too Many Changes”Īt first, everything feels fine. Now that it’s out, however, I’m not excited. When they noted that it would include coop, it was. ![]() When Aragami 2 was announced, it was exciting. It wasn’t anything spectacular, but it was a nice, short stop-gap to keep the stealth genre from disappearing in the tall grass. Then we got Aragami, which felt like a casual blend between Splinter Cell and fantasy ninja fun. Stealth gaming has been hit pretty hard over the years with the pretty much de facto death of Splinter Cell, Metal Gear Solid and Assassin’s Creed. It hurts to write it, but it has to be said. I didn’t want to write the teaser headline attached to this review. Written by wfl Polymath with a passion for accessible gaming, stealth & sniper games, precision shooting and founder of Ghost Gamer News ![]()
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